Merge walls of different thickness on same vertical without notice


Would be much easier to do in plaster, even if textured.

The images below, are of an old window opening, overlapped by a new double door install. As forgiving as that dark paint was (2007), if they painted that room white today (2016), it would still look like that door had always been there - 140 year old house. The last picture before the close-up, is all the further out that I blended, didn't need to go clear out to corners/ceiling.

Remove ALL loose plaster first, then add in this order;

Wood Lathe > Stapled Wire Lathe > Structo-Lite > Blue Tape > DuraBond > Light Weight Setting 90 > Thinned Light Weight All Purpose Bucket (Do all texturing here) > Prime > Paint > Done

Outside of a detailed explanation of the work flow - if you follow the instructions on each product, as it appears on the packaging, they will all work, exactly the way that they are supposed to.


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We had to take down several large sections, about 6x4ft sections, in order to run updated electric. The problem is that the 3 layer plaster is 7/8in thick. What is my best solution to put up new even thickness drywall? Most of it will be hidden under our new kitchen cabinets.

Shim out the framing to get the drywall flush. I've often used 5/8" drywall with no shims, depending on the plaster thickness and patch configuration, but otherwise shim it.

1/8" hardboard is cheap and easy to work with. Or rip some scrap lumber to size. Staple it in place and be happy.

Update: After seeing your photo, I suggest re-cutting your edges with a circular saw and abrasive blade set to depth. You really want a nicer shape to work with. Snap or trace straight lines level and down the center of studs.

April 21, 2017 15:25...

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I'm trying to create some kind of grid which I generate in Angular 2 app automatically and it looks like this:

.vertical-line { position: absolute; width: 1px; background-color: #3c8dbc; } .horizontal-line { position: absolute; height: 1px; background-color: #3c8dbc; }

I'm using 1px wide divs as vertical lines and 1px high divs as horizontal lines. Unfortunately they seem to have different thickness (if jsfiddle doesn't reveal the problem, maybe it's just happening in firefox). Here is a screenshot of how I see it:

As you can see, the vertical line between Tuesday and Wednesday is thicker than the one between Wednesday and Thursday although they have the same css class and firefox tools show they are actually the same width. The same problem can be seen in horizontal lines.

How can I prevent this from happening? Should I use different approach for vertical/horizontal lines?

Best regards,...

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Hi Don,

I see what your asking for but I'm not sure merging is the solution. That
doesn't mean it won't be in the future, it's just merging has a performance
impact at this time.

You could make the wall you describe, make an additional 0" width component
& then apply the Body Modifier/Wall Sweep to it. I think that will give you
what you want.

As far as door frames go, you can edit them By Entity if you want. If we
made all door frames wrap-around, someone would say we're ignoring the
standard masonry frame :-)
It might be best to leave it to you.

Dennis McNeal, AIA
Building Industry Division
"Don Hiley" wrote in message
news:0FE0ABAEF01437F54C3108A0FD36EBA4@in.WebX.maYI adrTaRb...
> Hi Dennis,
> I don't think modifiers or sweeps would do the same thing.I'd have to
> components to the original wall styles for this to work, right?What I
> don't...

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Thickness of masonry walls in a building is designed based on loads and other factors. Various requirements for suitable thickness of masonry walls are discussed.

Fig.1: Masonry Wall and Masonry Structure

Requirement for Thickness of Masonry Walls in Buildings

There are various requirements regarding the thickness of masonry walls that needs to be considered at the design stage.

For example, it is recommended to use constant masonry wall thickness between lateral supports. The lateral support for masonry is provided by cross walls, pilasters, and structural frame members as shown in Figure-2.

Fig.2: Lateral Support of Masonry Wall

Regarding variation of masonry in vertical direction, the distance between floors, structural frames and roofs should be considered when the thickness of masonry wall is varied.

Masonry wall thickness changes between floor and roof and between different floors is usually enforced to reach...

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A Linear dimensions

The web page shows the key dimensions of the Airbus A380 in metres, and the explanations below it describe how they are measured. In the explanations, the word plane means an imaginary surface (not an aeroplane). On drawings, planes are shown as lines that indicate where dimensions are measured from and to, and are positioned to strike (touch) the faces (edges or surfaces) of components. Often, they are either horizontal planes or vertical planes.

Airbus A380 dimensions:

Overall length is a measurement of how long the aircraft is in total. The measurement is taken between the two points that are furthest apart (the front and rear extremities), along the length of the aircraft. The length is measured along a horizontal plane. It is the distance between a vertical plane striking the front of the nose, and a vertical plane striking the rear of the tail.

Wingspan is the total distance spanned by both wings. The span is measured as a...

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The U.S. Small Business Administration (SBA) updated its Table of Small Business Size Standards adopting the Office of Management and Budget's 2017 revision of the North American Industry Classification System (NAICS) effective October 1, 2017. The revised NAICS Codes and their corresponding size standards are available for use in FBO. The updated table of size standards is available on SBA's website at

There is NO FEE to register, or maintain your registration, in the System for Award Management ( If you receive an email from a company claiming to represent, be cautious. If you get an e-mail from a company offering to help you register in asking you to contact them and pay them money, be cautious. These messages are not from the Federal Government. It is FREE TO REGISTER in for any entity.

Agency users are responsible for properly uploading controlled, unclassified materials to FBO using the access control...

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Treating Founder (Chronic Laminitis) without Horseshoes--14 Full

Treating Founder (Chronic Laminitis) without Horseshoes, Section 14

(Version with full-sized photos)

Trimming a foundered foot at the June 26-9, 1999 Strasser Clinic

I do not claim to be an expert on the Strasser method, but this is what I observed in the clinic. It may not be a perfect representation of Dr. Strasser's ideas, but it's a start!

This section describes some refinements in trimming. It is better information than my earlier work trimming Max! It is remarkable that I was still getting improvements doing an incorrect barefoot trim. If only I had known earlier what I know now, I am sure we would have progressed faster.

Foundered cadaver foot, "Before" being trimmed in Strasser class
(Photos courtesy of Sabine Kells)

Shoe removed, prior to trimming.
Notice extreme heel contraction, a common effect of shoeing,

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Planetary Science

Chapter index in this window Chapter index in separate window

This material (including images) is copyrighted!. See my copyright notice for fair use practices. Select the photographs to display the original source in another window. Links to external sites will be displayed in another window.

Terrestrial planets have hard surfaces that can be re-shaped by several different processes: impact cratering, volcanism, erosion, and tectonics.

Impact Cratering

There are still small chunks of rock orbiting the Sun left over from the formation of the solar system. Some of them have orbits that cross the orbits of the planets and moons. When they get close enough to a planet or moon, they will be pulled in by the large body's gravity and strike the surface at a speed of at least the escape velocity of the planet or moon, i.e., faster than a bullet. At such speeds, the projecticle explodes on impact and carves out a round bowl-shaped depression on...

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During a steel member design, SPACE GASS now correctly calculates the load height factor for cases when a top flange load is applied at the end of a segment (in the absence of any self weight or other transverse loads within the segment). It does this by detecting the presence of shear force at the segment ends and hence treats the case of shear transfer from other interconnecting members the same as transverse loads at the segment ends.

Note that previously, in the absence of self weight or other transverse loads within the segment, any transverse loads at the segments ends were ignored when calculating kl.

The first two paragraphs in section 10.12.9 of the SPACE GASS reference manual should be replaced with:

"The load height factor kl relates to the point of application of gravity loads. It is always 1.0 if the loads are applied at or below the member's shear centre. It can, however, exceed 1.0 if the top flange is loaded with a downwards load...

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The Rip-offs & Making Our Original Game

It’s been a weird and awesome couple of months. Our expectations for our tiny game were well, fairly tiny. Basically, we hoped it’d do better than Puzzlejuice. It did. By a lot. It’s still hard to address the world’s response with something beyond a wide-eyed daze but essentially we couldn’t be more thrilled. Duh.

But there’s another side of that daze that we wish to talk about. The rip-offs.

With Greg being part of the Ridiculous Fishing team, we’re not shy about calling a clone a clone, and believe us, there’s no shortage of straight-up clones out there, especially on Android. But it’s the not-really-clone sort of games, the rip-offs, that have popped up that have our feelings puzzled. We know how to deal with a clone, and likely, so do you.

First, it started on iOS with a game called 1024 released 21 days after Threes (February 27th). It’s different, but not. The sliding is there, the doubling of cards,...

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What's this? A flying fortress level so early in the game? Casting a dark shadow over Angel Island, Flying Battery is Robotnik's mighty prison and battleship, and though it has one or two nasty external areas, it mostly takes place inside, where it's actually more of a large, mechanical arena zone. There are an absolute tonne of different traps to overcome and features to use, including the typical end-of-level prison capsules, famously located all over this level and containing various items other than just trapped animals. A mix of speedy, puzzle-based and platform-hopping areas to navigate your way through.

Flying Battery is a huge, heavily armoured military cruiser, but it actually seems to be held afloat by fairly lo-tech propellers and machinery, similar to Wing Fortress, Eggman's previous ship. The sky here is a fine midday blue, and small clouds float by briskly, dipping up and down slightly, as the ship bobs in the air. Most of the time though, you'll be inside,...

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